-----------------------------------------
-- EN locale file
--
-- Translating note: Strings marked with ** have to be translated
-- exactly as they are in game! 
-----------------------------------------

PKWarning.Lang = {}

-- ** Game classes
PKWarning.Lang.Classes = {
	["Warrior"] 	= "FF0000",
	["Scout"]		= "A5D603",
	["Rogue"] 		= "00D6C5",
	["Mage"] 		= "FFC000",
	["Priest"] 		= "288CEC",
	["Knight"] 		= "FFFF48",
	["Runedancer"]	= "FFFFFF",
	["Druid"] 		= "FFFFFF",
	["<unknown>"]   = "FFFFFF",
};

-- ** Basic dictionary
PKWarning.Lang.Classes.Dictionary = {

    -- DE to EN
    ["Krieger"]      = "Warrior",
    ["Kundschafter"] = "Scout",
    ["Schurke"]      = "Rogue",
    ["Magier"]       = "Mage",
    ["Priester"]     = "Priest",
    ["Ritter"]       = "Knight",
    ["Runentänzer"]  = "Runedancer",
    ["Druide"]       = "Druid",
}

-- When translating, do NOT replace strings in <>
PKWarning.Lang.Strings = {
    ["ALL"]                 = "(All)",
    ["DESCRIPTION"]         = "Sends and recieves PK warnings and shows them in your GUI.",    
    ["ADDON_LOADED"]        = "|r loaded.",
    ["SYS_JOIN_FAILED"]     = "Failed to join [<channel>]. Channel name or password is incorrect.", -- ** System message when joining channel failed (like "Failed to join [PKWarning] ...")
    ["SYS_CREATE_FAILED"]   = "[<channel>] channel creation failed. Channel already exists.",       -- ** System message when creating channel failed (like "[PKWarning] channel creation failed")
    ["CHANNEL_JOIN"]        = "Join personal channel",      -- ** Channel message when player joined (like "John Join personal channel").
    ["CHANNEL_LEAVE"]       = "Leave channel",              -- ** Channel message when player joined (like "John Leave channel channel")
    ["MSG_JOIN"]            = "Joined channel PKWarning - #<channelnum>",
    ["MSG_LEAVE"]           = "Connection to PKWarning channel lost!",
    ["BUFF_PK_MODE"]        = "PK Mode",                    -- ** Name of PK Mode buff
    ["DEBUFF_CRIMINAL"]     = "Criminal",                   -- ** Name of criminal debuff
    ["ZONE_WARNING"]        = "PK WARNING: <pknum> PK's seen in this zone recently!",
    ["TOOLTIP_PK_NUM"]      = "<pknum> PK's in this zone:",
    ["TOOLTIP_PK_MORE"]     = ".. and <pkmore> more",
    ["TOOLTIP_CLEAN"]       = "Zone clean",
    ["TOOLTIP_MOVE"]        = "\n\n(Shift+click icon to move)",
    
    ["UNKNOWN"]             = "<unknown>",
    
    -- Frames
    ["PKLIST_TITLE"]        = "Recently seen PK's (PKWarning <version> by Vlocka)",
}